﻿using System;

public enum CoffeeSize
{
	Small = 100, Normal = 150, Double = 300
}

public class Coffee
{
	public CoffeeSize size;

	public Coffee(CoffeeSize size)
	{
		this.size = size;
	}

	public CoffeeSize Size
	{
		get { return size; }
	}
}

public class CoffeeMachine
{

	static void Main()
	{
		Coffee normalCoffee = new Coffee(CoffeeSize.Normal);
		Coffee doubleCoffee = new Coffee(CoffeeSize.Double);

		Console.WriteLine("The {0} coffee is {1} ml.",
			  normalCoffee.Size, (int)normalCoffee.Size);
		Console.WriteLine("The {0} coffee is {1} ml.",
			  doubleCoffee.Size, (int)doubleCoffee.Size);
	}
}
